Digital games have permeated our everyday lives and are driving technological and media innovation forward at a tremendous pace. Engaging in the core challenges that are driven by game development and design requires interdisciplinary skills and a rigorous empirical and experimentally- minded approach.
 
The Game Innovation Lab is an exciting, dynamic and flexible space for research and learning that takes games as an innovation challenge. Core research and teaching activities are grounded in computer science, engineering, and user experience, with participation of researchers and educators from other allied disciplines. Sample projects in the Lab include user interface innovation (sensor-based tracking, multi-touch), network and video quality research, and research on games for learning.

Research Director

Katherine  Isbister

Participating Faculty

Yao   Wang

Nasir   Memon