Katherine Isbister (left), associate professor and research director of the Game Innovation Lab, moderated the panel discussion, which highlighted collaboration between academia and the digital gaming industry. Panelists (left to right): Chris Cross, a lead designer at Kaos Studios; Frank Lantz, director of the NYU Game Center and creative director of Zynga New York; Evan Narcisse, gaming, comic book, and pop culture journalist for such publications as Essence, The Atlantic, and Crispy Gamer.



