Credits: 3.00
Description:
This course examines topics in 3D modeling from the perspective of graduate-level research in digital media. As with video, a working understanding of technological practice vis-à-vis 3D is crucial for DM students working in interaction design, game design or computer graphics. The class explores techniques and methodologies through regular studio practice, giving students an overview of the possibilities and the current state of the art, preparing them for thesis work or subsequent course work.